7/24/2023 0 Comments Fey wanderer ranger![]() ![]() The damage is only a d4 and eventually a d6, and it’s once per target. This is just free, and you have two other features at this level to go with it. Most rangers have a feature that gives them an extra die of damage sometimes it’s infrequent, like the Gloom Stalker’s extra 1d8, and sometimes it costs something, like the bonus action cost of the Horizon Walker’s 1d8 or the opportunity cost associated with the Hunter’s 1d8. The extra damage increases to 1d6 when you reach 11th level in this class. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn. Click here to pick up your own copy of Tasha’s Cauldron of Everything!Īt 3rd level, you can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. The Fey Wanderer Ranger subclass is found in Tasha’s Cauldron of Everything. You also have excellent versatility from your ranger spell list, decently abundant half casting spell slots, and miscellaneous ranger features. In general, your role will be to shoot people with a ranged weapon (you can use a dexterity melee weapon, or try and do a strength build, but bows and crossbows are probably just outright better for most builds), interact socially with NPCs, and occasionally use some spooky magic on a creature. The Fey Wanderer is on the stronger side of rangers, having both the fine core ranger damage options and a wide array of useful magical abilities. The Fey Wanderer is a tricksy sort of ranger with features centered around beguiling and frightening enemies, as well as other useful abilities the source of their power varies, but this ranger is mechanically and thematically tied to the Feywild. ![]()
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